

That is until you drain away their sliver of shields with your standard Void Beam in Operator mode. Now comes the fun (and difficult) part: killing the thing.Įidolon Teralysts start off immune to conventional damage. There is a chance that the devices will not function correctly if other teammates hack them instead. This might be fixed in time, but for now only host players should hack and order lures to tether Teralysts. Note: At the time of release, Eidolon Lures appear to be bugged. Just make sure to mark it with a helpful waypoint if you spot it. Even that isn’t too bad, given how big and loud the ornery bugger is. If you miss the tell, you and your squadmates will need to split up and track it down manually. Speaking of which, the Eidolon’s location is telegraphed by a glowing pillar of blue light when you first enter the Plains at night. So you can speak to him, check his timer, and math out the minutes to get an in-game idea of when Teralysts will appear and disappear. Otherwise Konzu-the bounty vendor in Cetus-seems to refresh his stock of tasks at the dawn of each day.

There are a number of player-made applications and websites for keeping track of the cycle, like this one here. Eidolon Teralysts are only active during the night portion, so you can’t just go searching whenever you feel like it. The Plains operate on a day/night cycle that changes based on real-world time: 100 minutes of daytime, then 50 minutes of nighttime, and so on. To do that, you’ll need to hit up the Plains of Eidolon at night. Which, in turn, means finding the darn thing. Once preparations are complete, it’s time to actually go Eidolon hunting. Mod yourself accordingly-preferably with high damage-per-shot, long-range weapons like sniper rifles. By contrast, Magnetic, Slash, and Electricity will take a dive against the creature’s outer shell. Meaning Radiation and Piercing damage types are your overall best bets. Eidolon Teralysts have both Alloy Armor and Robotic class health. Whichever frame you choose, make sure you’re packing the right damage. Not only does he reduce and reflect damage directed at himself, his Vex Armor skill also buffs nearby allies with the same effect. But it’s actually Chroma (with his elemental modifier set to Cold) that seems to be an early favorite. Meanwhile, Trinity’s healing and energy generating abilities are particularly useful-especially between the multiple stages of the fight.
